Art rescue
Your concept artist vanished. The Kickstarter is in nine weeks. We pick up the brushes, match the file, and leave no fingerprints. Splash art, character lineups, environment matte, marketing key art, store icons.

We finish what you started. Your trailer ships with your studio’s name on it; the people who painted, animated, scored, and patched it remain off-credits. That is the entire arrangement.
We do not do strategy decks. We do not do brand workshops. We come in late, work fast, leave clean.
Your concept artist vanished. The Kickstarter is in nine weeks. We pick up the brushes, match the file, and leave no fingerprints. Splash art, character lineups, environment matte, marketing key art, store icons.
The build is on fire. We sit inside your repo as a contractor of record under another name, patch the bleeding systems, write the docs your last engineer didn't, and hand back a project that compiles in silence.
Your script is two acts of brilliance and a third act of panic. We write into your tone, your barks, your codex, your readme. Quest text, dialogue passes, lore bibles, store copy, post-launch patch notes.
Everything below is redacted. We will not confirm a project by name even to your peers. If you need a reference, we will arrange a call with a past client at their discretion, never at ours.
We do not list rates because every job is a different size, in a different language, under a different deadline. We do list the steps, and they are always these.
A one-hour call. No recording, no notes shared. You describe the work, the deadline, and the panic level. We listen.
If we are the right familiars, we send a sigil — a one-page engagement letter naming scope, price, dates, and the cover identity we will work under.
We work. You see weekly passages — milestones delivered into your repo, your Notion, or your Drive. On the final passage, we hand back the keys and disappear.
Tell us, briefly, what needs finishing. We read every message ourselves and reply within 48 hours. If we are not the right familiars, we will say so plainly and pass you a name.